﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

public class Constants
{
	
}

public static class LuckCycleSettingType
{

    public static short Increase = 1;
    public static short Decrease = 2;

}

public static class ApprovedSettingType
{
    public static short InActive = 1;
    public static short Active = 2;
    public static short UpdateInfo = 3;
    public static short NotAgree = 4;
}

public static class GeneralCategoryType
{
    public static short Status = 1;
    public static short BusinessKind = 2;
    public static short CityProvince = 3;
    public static short CategoryJob = 4;
}

public static class PointBackageType
{
    public static short DefaultPoint = 1;
    public static short BuyedPoint = 2;
    public static short BusinessVIPPoint = 3;
    public static short BannerPoint = 4;
    public static short SearchPoint = 5;
    public static short EMarketingPoint = 6;
}

public static class UsersType
{
    public static short Admin = 1;
    public static short Member = 2;
}

public static class UsersIsEnable
{
    public static short Enable = 1;
    public static short Disable = 0;
}

public static class UsersAdvStatus
{
    public static short Waiting = 1;
    public static short Rejected = 2;
    public static short Approved = 2;
}
public static class BannerStatus
{
    public static short waiting = 1;
    public static short Reject = 2;
    public static short Active = 3;
}
public static class ImagesSize
{
    public static short Width = 0;
    public static short Height = 0;
}